Adolescence is a pivotal stage in human development, marked by significant physical and emotional transformations. Hormonal changes not only affect bodily growth but also trigger intense emotional fluctuations, making teenagers more vulnerable to psychological challenges. These factors often lead to heightened emotional reactivity, impaired decision-making, and increased stress levels, all of which directly impact self-esteem and identity formation. During this critical period, adolescents must learn self-regulation, beginning with recognizing and understanding their complex emotions.
Given the widespread popularity of video games among youth and the inherent difficulties in teaching sensitive topics like emotional maturity, this serious game serves as an innovative educational tool. Developed through interdisciplinary research in color psychology, emotional design, and geometric symbolism—complemented by emotion-specific soundtracks—the game immerses players in carefully crafted scenarios. Each level is designed to evoke targeted emotional responses, guiding players to identify, process, and constructively express their feelings. By merging engagement with education, this project bridges entertainment and emotional intelligence development, equipping teens with essential life skills.
Key Features:
Evidence-based design integrating psychology and affective computing.
Dynamic audiovisual feedback to reinforce emotional learning.
Interactive challenges promoting self-reflection and adaptive coping strategies.
This initiative redefines digital learning by transforming gameplay into a meaningful journey of emotional growth.